How does Senaryon work?

The four key components of our online simulation games:
scenario, distribution of roles, interaction and final outcome.

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1

Before the game begins,
choose your scenario!

The scenario is the basis of every game. It determines the topic, the fundamental conflict and the participating actors. Using Senaryon’s content management system, different scenarios can be played, whether it’s climate policy at the UN, a disputed election in a fictional state or, as in this example, the distribution of asylum seekers across the European Union.

2
Your background
?

Sweden has shown its solidarity with the rest of Europe. No other country has taken in more refugees. We simply cannot do more if we want to look after those properly who are already here. Now it is up to the EU as a whole to agree to a common asylum policy - in order for everyone to pull in the same direction, not the least for the benefit of those who are looking for refuge.

To start with, every participant takes on a role

At the beginning, the roles defined in the scenario are distributed among the group. Every participant reads their role profile containing arguments and positions. Empathy is needed when the actors’ role information turn into personal goals. At least for the duration of the game, they represent a position that does not necessarily reflect their own opinion.

3
Group chat

Carla Erickson

Dear colleagues, we need to agree on joint demands! How should refugees be allocated to the EU's countries?

1
Antonia Perzallo
0
Noch keine Stimmabgabe

Richard Meinel

On this I agree with you, Carla, asylum seekers should be distributed evenly across Europe. This can only be achieved with a mandatory quota.

1
Steven McCarthy
1
Antonia Perzallo

Antonia Perzallo

For us italians this is very difficult. We have tried our best, but Italy is one of the main countries of entry for refugees from North Africa. We are at the limit of what we can manage.

0
Noch keine Stimmabgabe
2
Richard Meinel
Steven McCarthy

Steven McCarthy

I understand that, Antonia, but with some financial support we could certainly convince Italy of the need for more solidarity. What do you think, Carla?

1
Richard Meinel
0
Noch keine Stimmabgabe

Interaction: arguing, convincing, compromising

As soon as the participants have assumed their roles, they can interact with their fellow players. They are in contact with each other via group chats, personal messages and evaluation tools. Just like in “real” negotiations, is all about arguing well, building coalitions and reaching compromise.

4

Final outcome: reaching a solution and reflecting one’s actions

Towards the end, the pressure increases for the participants to reach a solution. To this end, they use Senaryon’s voting tools: they can formulate text, evaluate proposals and vote on ideas in real time. As in all simulation games, the starting situation is given, but the outcome is open. Post-game evaluation, with participants leaving their roles behind and reflecting on their actions, is key for maximum learning effect.

Article 1: Burden-sharing
The distribution of refugees across the EU takes place

The costs of the asylum system .
3
  • Steven McCarthy
    Steven McCarthy
  • Richard Meinel
    Richard Meinel
  • Antonia Perzallo
    Antonia Perzallo
1
  • Efthalia Antoniadis
    Efthalia Antoniadis
  • Giuseppe de Rossi
    Giuseppe de Rossi
  • Katrin Müller-Misselwitz
    Katrin Müller-Misselwitz
0
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